The Debug Log

Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, Zack, Ryan, and Eduardo are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill levels. Whether you’re just getting started or have several games under your belt, you’re sure to find something of value. Join them each week as they deep dive into the evolving world of game development.

http://thedebuglog.com

Eine durchschnittliche Folge dieses Podcasts dauert 1h0m. Bisher sind 103 Folge(n) erschienen. Jede Woche gibt es eine neue Folge dieses Podcasts
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episode 11: Episode 10: Version Control 101


A personal Github account with Large File Storage: $0. Hosting a server for your repository: $300. Writing an epic compression algorithm that you lose because you didn’t have your project under source control: priceless. Devs, don’t be -that- person! Set


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 04 September 2015  44m
 
 

episode 10: Episode 9: Motion Capture on a Budget with James C. Martin


Byah, byah, byah! Ahem, that was me practicing my jiu jitsu moves via text... anyway, horrible jokes aside, if you've ever wanted to motion capture your fighting moves, dances moves, or pretty much anything else -- then this episode is definitely for you!


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 28 August 2015  53m
 
 

episode 9: Episode 8: Top 5 Picks from the Asset Store


We raise a glass to you, Christian Strang, for without you today's episode might not have been possible! On today's episode we tackle Christian's question about our favorite Unity Asset Store assets. Each of the guys pick one of their favorite assets and


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 21 August 2015  57m
 
 

episode 9: Episode 8: Top 5 Picks from the Asset Store


We raise a glass to you, Christian Strang, for without you today's episode might not have been possible! On today's episode we tackle Christian's question about our favorite Unity Asset Store assets. Each of the guys pick one of their favorite assets and


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 21 August 2015  57m
 
 

episode 9: Episode 8: Top 5 Picks from the Asset Store


We raise a glass to you, Christian Strang, for without you today's episode might not have been possible! On today's episode we tackle Christian's question about our favorite Unity Asset Store assets. Each of the guys pick one of their favorite assets and


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 21 August 2015  57m
 
 

episode 8: Episode 7: How to Build a Community Around Your Game with Unity's Mark Schoennagel


Oh. My. God. It's Mark Schoennagel!!! throws panties at stage! That's right, folks! We've managed to snag an interview with an inside man in Unity Evangelist, Mark Schoennagel. If your memory isn't as bad as ours, then you will probably remember Mark Scho


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 13 August 2015  1h10m
 
 

episode 7: Episode 6: Virtual Reality and Unity3D


In this episode, the whole crew sits down to talk about Virtual Reality and Unity3D. The five hosts weigh in on the current landscape of virtual reality headsets, how the rising stars of VR and AR are poised to shake up future game development, best pract


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 07 August 2015  1h12m
 
 

episode 6: Episode 5: Playtesting your Game


Rogue podcasters Ryan, Obinna, and Andrew were feeling a bit brazen and decided to record an episode without the other two co-hosts. In this episode we answer the “How”, “Why,” and “What” when playtesting your game. The guys channel their inner Fido in t


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 30 July 2015  28m
 
 

episode 5: Episode 4: Steam Greenlighting with Travis Lacey


It finally happened! We wheedled the first person into sitting down with our ragtag group of developers for several minutes for an up close and personal interview. Travis Lacey is a freelance concept artist, seasoned Indie developer, official Steamworks D


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 22 July 2015  48m
 
 

episode 4: Episode 3: Best Practices in Game Development


Just when you thought four's a crowd, we add our fifth and final member to The Debug Log crew! We are excited to welcome Eduardo Castillo Fernandez into the fold, who brings several years of professional development experience -- both inside and out of th


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 16 July 2015  1h4m