The Debug Log

Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, Zack, Ryan, and Eduardo are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill levels. Whether you’re just getting started or have several games under your belt, you’re sure to find something of value. Join them each week as they deep dive into the evolving world of game development.

http://thedebuglog.com

Eine durchschnittliche Folge dieses Podcasts dauert 1h0m. Bisher sind 103 Folge(n) erschienen. Dies ist ein wöchentlich erscheinender Podcast
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episode 99: Episode 99: The Darkside of Development: Company Closures II


What is better than three episodes about the dark underbelly of software development? FOUR episodes about the dark underbelly of software development!! That’s right depressed ladies and gents. It’s that time YET AGAIN! Put grandma and grandpappy to bed, grab a box of tissues, a tub of ice cream, a random picture of Obinna, and any other items needed to lift your spirits, and sit back and enjoy part four of The Darkside of Development...


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 15 May 2019  1h0m
 
 

episode 98: Episode 98: The Darkside of Development: Company Closures I


What is better than two episodes about the dark underbelly of software development? Three episodes about the dark underbelly of software development! That’s right ladies and gents. It’s that time AGAIN! Put the dogs in their kennels, grab a keg of your fa


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 08 May 2019  1h2m
 
 

episode 97: Episode 97: It's Not a Bug, It's a Feature


As a game dev, you probably deal with bugs and glitches on a day-to-day basis. Today we are talking about the best kind of bugs, bugs that end up being happy accidents. The history of game development is full of stories of legendary glitches that became p


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 04 April 2019  1h20m
 
 

episode 96: Episode 96: Holiday Special 2018


Welcome to our 4th annual Holiday Special where we discuss some of the biggest games and stories of the past year. Thank you for sticking with us for another year, stayed tuned for more episodes and content in the months to come. Happy Holidays everybody,


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 02 January 2019  1h8m
 
 

episode 95: Episode 95: Unite 2018 Wrap Up


Unite 2018 Los Angeles! In this episode we discuss the many happenings at the annual Unity convention Unite. There was a lot to see at this years conference. Some of the highlights include the Entity Component System, nested prefabs, the Visual Effects


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 13 November 2018  49m
 
 

episode 94: Episode 94: Rapid-Fire Roundup


This week we are back with another "Rapid-Fire Roundup" episode. Catching up on a lot of the stories of the past few months, we tackle everything from Microsoft's interesting new Game Pass offerings to updates on the eternal Unity vs Unreal war. All that


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 10 October 2018  58m
 
 

episode 93: Episode 93: Evolution of Game Networking


Another walk down gamedev memory lane with Ryan and the gang! This week on the show we discuss the evolution of networking in games. We cover the growth of the play spaces for multiplayer games such as university networks, linked computers, and the gran


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 27 July 2018  1h2m
 
 

episode 92: Episode 92: Optimizing Your Game for Performance


Double the flavor, double the fun! We've got a pair of Sprocketeers, in Dan Moran and Lisa Hicks, joining us today to talk about methodologies, tools, and techniques used to help optimize games for performance. We take a fairly high-level view of optimiz


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 05 June 2018  1h13m
 
 

episode 91: Episode 91: Is Your Game Worth It?


We all know making games is hard, but what do you when a project lingers on forever unfinished? Are you working on your grand masterpiece? Will you look back one day and feel proud that every doubt you had, every project delay, every catastrophe was all p


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 03 May 2018  1h13m
 
 

episode 90: Episode 90: World Building with Geoffrey Nahashon


It’s Interview Time! (to be read in Mighty Morphin Power Rangers voice) In this week’s episode we sit down with industry vet, Geoffrey Nahashon to talk about his experience as a Lead Artist and his approach to building game worlds. He offers up a lot of


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 20 March 2018  54m