Role Playing Public Radio presents a weekly Actual Play podcast of tabletop role playing game sessions. We play a wide variety of RPGs, from popular classics like Dungeons and Dragons and Call of Cthulhu to indie hits like Red Markets and Fate. Some of our episodes are stand-alone scenarios and we also feature ongoing campaigns in games like Delta Green, Eclipse Phase, and Base Raiders. Give us a listen if you want to hear a great gaming crew fight evil, try outrageous plans to save the day and joke about it.
The Ska Band cabal needs to summon an angel to bless a divining rod. Fortunately they know of a nearby cult that specializes in summoning angels (located next to a giant cross). The cult leader is willing to help if only the cabal can help them locate ...
Two Delta Green agents uncovered a criminal conspiracy with an unknown capacity for hypergeometry, demonstrating the capacity to bring dead men back to life. Before the agents could do anything about it, they were attacked and barely escaped with their...
After defeating an adversary, the High School Ska Band cabal wants to steal the dead man's occult loot. This entails breaking into his house, finding a mystical object of value, and dealing with any unnatural inhabitants inside. Eventually,
The company needs a space station audited. Multiple irregularities and erratic reports from Caltech 65 worry the accountants and executives. There's a good chance the station's crew has gone rogue and may kill any auditors sent in.
According to rumor, Koya Amaru, a legendary pirate queen buried her treasure somewhere along the Mississippi River in 1718. Evidence of her actual existence is scant, but those in the occult underground know better. Every century since then,
In Medieval Europe, the Black Death has taken countless lives. Some of its victims have arisen as the restless undead, killing any who fall in their grasp. The survivors huddle together in walled fortresses and towns, trying to eke a living.
The Hunting Pack's journey is nearly over, but their work is not yet done. They still must deal with the undying being they created to monitor Nagalisitu while they were gone. Even if they survive dealing with her,
A man is haunted by strange events, impossible to explain. He has been cursed by a mysterious scavenger who leads a pack of feral dogs. The friends investigate the scavenger. In their quest to save their friend,
The Hunting Pack has come to terms with Nagalisitu society as it has evolved. Only one mission remains: to secure economic power for the nation. That means capturing wealth and experts in wealth management.
Something weird is taking place in Boulder City. Reality itself seems to blur. Things, and even people, change without warning. When a lost kid is found, seemingly mute, a mystery begins to unravel. What or who is behind these strange happenings?