Ludology

Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.

http://ludology.libsyn.com

Eine durchschnittliche Folge dieses Podcasts dauert 46m. Bisher sind 426 Folge(n) erschienen. Jede Woche gibt es eine neue Folge dieses Podcasts
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Ludology 215 - Table Topics


In this episode recorded at BGG.CON, Scott and Gil tell Emma all about Tabletop Network, a convention about the theory behind game design that happens right before BGG.CON. We gush about our favorite talks, and tell you what makes Tabletop Network so...


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   55m
 
 

Biography of a Board Game 214.5 - Mafia/Werewolf


Scott gives us a history of the classic social deduction game Mafia, from its origins in a Russian high school classroom to its transformation beneath a full moon into Werewolf. 


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   9m
 
 

Ludology 214 - Escape from Reality


Escape rooms have been providing a new form of play for much of this decade. At the same time, immersive theater has been providing a new form of storytelling. What happens when the two get mixed? In this episode, Emma and Gil are joined by Haley E.R....


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   1h10m
 
 

GameTek 213.5 - The Incan Gold Experiment


Back in Ludology 185, Geoff brought up a thought experiment. What if someone rethemed Incan Gold to a firefighting game? Would people play any differently?  Dr. Stephen Blessing (@cognitive_gamer) of the University of Tampa took up the challenge,...


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   34m
 
 

Ludology 213 - Your Humble Narrator


Gil and Emma discuss narrative in games. How can narrative improve games? What is the difference between embedded and emergent narrative? And what the are common ways that prototypes of narrative games can fail?


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   53m
 
 

Ludology 212.5 - Naked Baby Photos


In this special episode of Ludology, recorded live at GrandCon 2019, Gil and Geoff go back in time to recount their earliest game designs. Were they as embarrassing? Were they any good? What is Gil's infamous action mechanism, and was Geoff able to...


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 10 November 2019  57m
 
 

Ludology 212 - Inventing Play


Emma and Gil welcome mass-market game and toy inventor Kim Vandenbrouke to the show. How is "inventing" a mass-market game different than "designing" a hobby game? Why is the toy/mass-market industry so much more secretive? And how does one deal with...


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 03 November 2019  1h7m
 
 

GameTek 211.5 - Cameron Browne


Geoff welcomes digital archaeoludologist Cameron Browne, principal investigator of the Digital Ludeme Project, to find out how we can use artificial intelligence and machine learning to try to derive the rules to ancient games like Senet by...


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 27 October 2019  22m
 
 

Ludology 211 - Pandamonium! Redux


In May 2012, Geoff and Ryan brought Michael Lee, owner of the relatively new company Panda Games Manufacturing, on the show to discuss the art and design of manufacturing games. Over 5 and a half years later, Gil and Emma are delighted to welcome...


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 20 October 2019  56m
 
 

Biography of a Board Game 210.5 - Wings of War


Scott covers the lineage of games that began in 2004 with Wings of War: Famous Aces. The "Flight Path" system that appeared in this game spawned follow-up titles Wings of Glory, Star Wars: X-Wing Miniatures Card Game, Star Trek: Attack Wing,...


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 13 October 2019  17m