Hanselminutes - Fresh Talk and Tech for Developers

Hanselminutes is Fresh Air for Developers. A weekly commute-time podcast that promotes fresh technology and fresh voices.

https://www.hanselminutes.com

Eine durchschnittliche Folge dieses Podcasts dauert 33m. Bisher sind 699 Folge(n) erschienen. Dies ist ein wöchentlich erscheinender Podcast
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episode 697: Managing the Burnout Burndown with Dr. Aneika Simmons


Dr. Aneika L. Simmons teaches courses about leadership, organization behavior, and human resources at Sam Houston State University. She completed her doctorate degree in Organizational Behavior and Human Resources at Texas A&M University. Prior to pursuing her PhD, Dr. Simmons worked for Accenture and Cap Gemini Ernst and Young as an information technology consultant. She also has a Masters degree in Organizational Communication from the University of Houston...


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episode 695: New ways to think STEM with Zyrobotic's Dr. Ayanna Howard


Dr. Howard has over 20 years of R&D experience covering a number of projects that have been supported by various agencies including: NASA, ExxonMobil, Intel, and the Grammy Foundation. She continues to produce research focused on assistive robots in the home to therapy gaming apps to remote robotic exploration of extreme environments. Scott talks to Dr. Howard about her thoughts on new ways to teach STEM and challenges our idea of what a "robot" should look like.


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episode 694: Learning about nanotechnology and molecular biology with Upulie Divisekera


Upulie Divisekera is an Australian molecular biologist and science communicator. She's the co-founder of Real Scientists, an outreach program that uses performance and writing to communicate science. She schools Scott on all things tiny - the science of nanotechnology and its applications!


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episode 693: Creating video games with C# and Monogame with Tom Spilman


Tom Spilman is a programmer, founder, and co-owner at Sickhead Games, a Dallas-based indie game development studio, and a project lead on the MonoGame open source game framework. Scott talks to Tom about MonoGame, a free C# framework used by game developers to make games for nearly any platform!


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episode 692: Understanding ethical debt in AI product development with Lauren Maffeo


Machine bias in artificial intelligence is a known and unavoidable problem—but it is not unmanageable. Scott talks to Lauren Maffeo about practical techniques teams can use to manage priorities in AI. You can monitor your datasets throughout the product lifecycle, focus on the subject, not the context, and more.


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 12 July 2019  30m
 
 

episode 691: Burning Rocket Fuel and exploring career in STEM with Dr. Corey Frazier


Dr. Frazier is an Engineering Manager at Intel's High Performance Computing group, and previously worked at the United Space Alliance working on 13 safe and successful Space Shuttle missions. He and Scott talk about his experience in engineering and science and what motivates him to give back.


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 05 July 2019  31m
 
 
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 28 June 2019  33m
 
 

episode 689: Methods to Organize Your Learning Process with Lourdes Montano


As developers we need to learn new technologies fast, and often. Scott talks to Lourdes Montano about her learning process and how she's formalized her learning process to more effectively learn JavaScript and CSS.


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 21 June 2019  32m
 
 

episode 688: Saving the SpaceOrb360 with open source hardware and software with Vic Putz


Vic Putz continues to carry a torch for the SpaceOrb, as do I, except he's actually doing something about it. Vic has been working on a new version called the Orbotron 9001 for the last few years that is an interface for the SpaceOrb to modern systems. Scott talks to Vic about their shared love of this 25 year old controller and why the world is missing out on the magic of 6 degrees of freedom.


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 14 June 2019  32m