In this week’s episode we discuss game data security, but specifically try to target how developers should think about and approach security as it relates to their game’s data. This episode is one of a possible* three-part series about security within game development.
The Debug Log crew, sans Andrew, also try to spice up the episode with a mini-game, “Assess That Risk!” where we tackle a few game data scenarios and how to address the security risks associated with those game and data types.
Thanks for tuning in this week and we hope you enjoy the show! Feel free to send any questions or comments about today’s episode to: firstname.lastname@example.org